> Forest of True Sight > Questions & Answers Reload this Page Salvaging Lucky/Unlucky Title Points
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Old Nov 29, 2008, 05:24 PM // 17:24   #1
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Default Salvaging Lucky/Unlucky Title Points

I tried a search to see if this had been asked b4 and didn't find any, so sorry if this has been brought up already.

I just wanted to get the thoughts from everyone on the forum about weather or not they think Anet should have retaining an item (when salvaging mods, material, etc) count toward the Lucky & Unlucky title track.

Basically if you salvage an item and it is destroyed then you get Unlucky points and if you retain the item you get Lucky points.

What do you think? How many points should be given for each attempt?
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Old Nov 29, 2008, 05:29 PM // 17:29   #2
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Only if it's retroactive.
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Old Nov 29, 2008, 05:36 PM // 17:36   #3
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Meh seems to easy, maybe if only golds.
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Old Nov 29, 2008, 06:18 PM // 18:18   #4
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What would they do for perfect Salv Kits?;\
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Old Nov 29, 2008, 06:25 PM // 18:25   #5
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Cool idea i think. Have it be like the locked chest points, the more likely you are to destroy an item, the more points you get if you retain the item. Only not as much points as the lockpick thing provides, obviously.

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Originally Posted by Shayne Hawke View Post
Only if it's retroactive.
haha yeah right, wishful thinking

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Originally Posted by Xx Da Best Xx View Post
What would they do for perfect Salv Kits?;\
they OBVIOUSLY wouldn't count if such a thing were to happen.
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Old Nov 29, 2008, 06:53 PM // 18:53   #6
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ye dont use perfect salvage kits for anything and everything else im /signed for. it will make it easier to gain points and it will be less expensive.
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Old Nov 29, 2008, 07:03 PM // 19:03   #7
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Meh i like lucky/unlucky way they are. no need for making any titles easyer
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Old Nov 29, 2008, 08:09 PM // 20:09   #8
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Originally Posted by Pleikki View Post
Meh i like lucky/unlucky way they are. no need for making any titles easyer

They just made a big update that made alot of titles easier. One more couldn't hurt.
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Old Nov 29, 2008, 08:23 PM // 20:23   #9
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@OP: Good idea

Quote:
Originally Posted by Shayne Hawke View Post
Only if it's retroactive.
Too hard to implement. In fact, I think it was stated for the faction retroactivity (donating kurz/lux for amber/jadite prior to it giving points and prior to the double) that such a thing is impossible to track.

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Originally Posted by Kerwyn Nasilan View Post
Meh seems to easy, maybe if only golds.
Agreed with this restriction.

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Originally Posted by Xx Da Best Xx View Post
What would they do for perfect Salv Kits?;\
Wouldn't count. IMO, same with regular salvage kits. Salvage kits=auto-unlucky. Perfect Salvage Kits=auto-lucky


Of course, with how many golds people get, the numbers would have to be lower then the numbers for using lockpicks. Perhaps take the lockpick numbers and divide by ten. Meaning retain=25 points and losing=25*(retention rate)
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Old Nov 29, 2008, 10:45 PM // 22:45   #10
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/signed

Tho perf salvage shouldnt count. And I guess it should be like 1 point for blue, 2 for purple, 3 for gold.
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Old Nov 29, 2008, 10:52 PM // 22:52   #11
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Both titles are easy enough as it is. /notsigned
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Old Nov 30, 2008, 12:29 AM // 00:29   #12
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Quote:
Originally Posted by ZeAliX View Post
Both titles are easy enough as it is. /notsigned

Noboody is saying they are hard. Lucky & Unlucky points are based on games of chance. When you use a lockpick you chance breaking it, and this counts. When you salvage an item you chance destroying it, but this doesn't count. Since it is a matter of chance it would seem resonable to have it count toward the title.
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Old Nov 30, 2008, 12:32 AM // 00:32   #13
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Makes sense. /signed
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Old Nov 30, 2008, 05:05 AM // 05:05   #14
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I like it. This is another way for people who just play the game for fun to add to the title. Obviously this is barely going to impact grinders.

/signed
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Old Nov 30, 2008, 05:04 PM // 17:04   #15
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I don't see any practical way to make it work. First of all you'd have to ignore Perfect Salvage because it always retains the item, and you'd have to ignore the Salvage kit because it always salvages.
The Expert and Superior kits can be forced to destroy the item intentionally by choosing to salvage crafting materials - so the only case in which it would actually work would be IF you used an Expert or Superior AND you tried to retain the item.
Everyone would have max unlucky very soon .
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Old Dec 01, 2008, 04:02 PM // 16:02   #16
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Quote:
Originally Posted by Quaker View Post
I don't see any practical way to make it work. First of all you'd have to ignore Perfect Salvage because it always retains the item, and you'd have to ignore the Salvage kit because it always salvages.
The Expert and Superior kits can be forced to destroy the item intentionally by choosing to salvage crafting materials - so the only case in which it would actually work would be IF you used an Expert or Superior AND you tried to retain the item.
Everyone would have max unlucky very soon .
Good point. Salvaging for crafting materials would need to be excluded.
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Old Dec 01, 2008, 10:13 PM // 22:13   #17
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Quote:
Originally Posted by Lord Of Blame View Post
Good point. Salvaging for crafting materials would need to be excluded.
Thats like common sense, do you really need to post that?
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Old Dec 02, 2008, 07:29 PM // 19:29   #18
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if you want to retain your lockpick just open 50 gold chests. There are several missions that will allow you do find atleast 2 chest in a 5 minute run. Jet get some run skills and off you go!!! this will not help in with treasure hunter title as they are not 600 gold chests and the synergy is lost but it does up your odds of keeping your lockpick.

I currently am doing this in a low lvl area of Ascalon. I can get 2 chests while running through it. Just hold down on alt as you run while loooking around to find the chest. I have an 81% chance to keep my lockpics.

the drops are only worth around 100 gold but I tend to keep my lockpick enough to buy a new one every 6 runs or so. this make is sustainable + if I fall a little behind I just kill some charr grab some carvings and sell them for 20 gold each to make up the difference. I currently have 20 lockpicks so I am good for a week or so with just straight Lucky/Unlucky title running.

I do know that there are better faster ways but none as consistant as this run.
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Old Dec 02, 2008, 08:17 PM // 20:17   #19
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Quote:
Originally Posted by newbie_of_doom View Post
Thats like common sense, do you really need to post that?
If you've read many of the posts in these forums, you wouldn't need to ask that.
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Old Dec 02, 2008, 10:41 PM // 22:41   #20
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Quote:
Originally Posted by Quaker View Post
If you've read many of the posts in these forums, you wouldn't need to ask that.
That's why it was retorical.
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